“I’m an enthusiastic storyteller and problem-solver who brings grand vision and an eye for detail to UX and game design. Over years of experience in mobile game development, I’ve evolved a Lean work philosophy that drives me towards inventive, rapid iteration in response to user data.”
Game Systems Design
Wireframing
Content Planning & Balance
Level Design
Writing & Narrative Design
Rapid Prototyping
Information Architecture
Plants vs. Zombies 2
PopCap Games
Hungry Babies Mania
Storm8
Fish Frenzy Mania
Indiana Jones Adventure World
Zynga Boston
Where In the World Is Carmen Sandiego?
Blue Fang Games
Costume Smash!
General Assembly Hackathon
Everly Wedding Planning Tools
General Assembly
Seattle Symphony App Redesign
Majestic Bay Theatres Website Redesign