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I’m an enthusiastic storyteller and problem-solver who brings grand vision and an eye for detail to UX and game design. Over years of experience in mobile game development, I’ve evolved a Lean work philosophy that drives me towards inventive, rapid iteration in response to user data.
 

Skills


Game Systems Design

Wireframing

Content Planning & Balance

Level Design

Writing & Narrative Design

Rapid Prototyping

Information Architecture

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Projects


Game Design

Plants vs. Zombies 2

PopCap Games

Hungry Babies Mania

Storm8

Fish Frenzy Mania

Storm8

Indiana Jones Adventure World

Zynga Boston

Where In the World Is Carmen Sandiego?

Blue Fang Games

UX Design

Costume Smash!

General Assembly Hackathon

Everly Wedding Planning Tools

General Assembly

Seattle Symphony App Redesign

General Assembly

Majestic Bay Theatres Website Redesign

General Assembly